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NPC Generator

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Lvl.
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Advanced [show]


Guy Haley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long golden hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Guy Haley, Male Human Adept 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)17 (+3) 9 (-1)4 (-3)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes are green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the south; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Warrior 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 20 (+5)9 (-1) 15 (+2)15 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ahrim Violence, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His dark red hair is drawn into a tight pony tail with a dagger scrunchie. This gold eyed easterner is not easily forgotten.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Job, Poor, Immigrant. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Ahrim Violence, Male Tiefling Warlock 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 90 pp.


Social Check DCs


Thea Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. She has wavy red hair. Her hazel eyes dart from person to person.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with her god.

History: She was born at the edge of vast forest. Over the years she perfected her riding and shooting skills. After a long history of fighting, Thea and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she is compelled to act according to her religious beliefs

Ideals: Passionate. Flaws: Antagonistic, Depressed. Bonds: Religious, Nature. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Thea Strongbones, Female Halfling Commoner 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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