Blossom Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a red armored body suit, with a simple blue line shooting up and back down. Her long black hair reaches down to her waist. She has several tiny topaz earrings on each ear.
Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Blossom never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: Rich, Religious, In love. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 40000 cp. Deep blue spinel (1300 gp). Black pearl (1300 gp). Coral (60 gp).
Odo Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large yellow mantle and cape that has been intricately interwoven into his violet robe, and a wedding ring on his right hand. His long red hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 5 years later his spouse died after the birth of his son. Heartbroken, Odo never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: In love, Military, Mentor. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Fragrant In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his halberd always slung over his shoulder. He carries a battered rapier and tarnished halberd as well. His yellow fur has been sun bleached extensively. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Fighting, Gifted. Flaws: Addict, Racist. Bonds: Poor. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 71 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Druidic, Goblin, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 |
Possessions: 3000 gp. Onyx (20 gp). Iolite (20 gp). Malachite (9 gp). 1 Minor magic item.
Resh Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear black pants and tee shirts. His brown hair is heavily combed to the left. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Resh grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy.
Ideals: Optimist. Bonds: Family, Adventurer, Rich. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 12 (+1) | 6 (-2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 300 gp. Golden yellow topaz (200 gp). Tiger eye turquoise (6 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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