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NPC Generator

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Advanced [show]


John Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his violet robe and has his sai always slung over his shoulder. His golden hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Sage, but he was a colossal failure. He has achieved small success as a Laborer.

Motivation: Wants to open a new tavern; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Joker, Fighting. Bonds: Poor, Military, Job. Occupation: Laborer

Voice: Raspy

Attributes [hide]

John Iranapha, Male Half-Elf Wizard 10
Medium (5'2") Half-Elf, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 6000 sp. Golden yellow topaz (1300 gp). Amber (50 gp). Obsidian (13 gp). Jet (50 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vezera Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears black leather gloves, a black jacket, and tight pants. She keeps her brass crest in a flapper bob. She wears large thick round spectacles.

Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. She also hits on women, regardless of circumstances.

History: She got into the Layabout business at a young age. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Dragonborn compassion; and wants her loneliness to end

Ideals: Athletic. Flaws: Racist. Bonds: Job, Has a crush, In love. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Vezera Nemmonis, Female Dragonborn Adept 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 18 (+4)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 20 pp. Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Balam Torment, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he is renowned for his bright green suits and hats. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Balam took refuge in the large cave and found the beat up nunchaku and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by giants. Balam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants; and he seems to be bored by most things

Flaws: Secretive, Mundane. Bonds: Religious, Enemies, Nature. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Balam Torment, Male Tiefling Adept 3
Medium (6'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)16 (+3) 16 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Valida Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her sickle. She wears a small hat to hide her balding. Her eyes are amber and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Valida enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Valida lived on a farm with her mother, near the main road leading to a nearby town. Like her mother and her sister before her, after school she went straight into learning to become a Blacksmith. She has achieved small success as a Blacksmith.

Motivation: To reunite with her absent mother.

Flaws: Shy, Hedonist. Bonds: Family, Job. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Valida Strongheart, Female Dwarf Monk 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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