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NPC Generator

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Advanced [show]


Sarah Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has a moderate pudge and is not very fit. She sports brown long hair. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: The child of a Healer, who enjoyed hunting, Sarah was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others; and a strong sense of loyalty to human people

Flaws: Antagonistic, Fearful, PTSD, Racist. Bonds: Nature. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Sarah Loccisano, Female Half-Elf Warrior 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dagger Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dark leathers with embroidery. Her fur, while still mostly cinnamon, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is skeptical of what others tell her and is slow to trust.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Slave, Poor. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Dagger Timber, Female Tabaxi Paladin 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. Obsidian (4 gp). 1 Chain shirt.


Social Check DCs


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" northern man, he wears a pastel coat over a brown low-cut shirt, and a deerstalker hat upon his head. His lavender fur is heavily combed to the left. His eyes are a pleasant blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small island village. In his 17th year, his parents were killed by a orcs raid, leaving Trail alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants revenge against orcs.

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Nature, Enemies. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Plume, Male Tabaxi Cleric 3
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1700 sp. Freshwater pearl (10 gp).


Social Check DCs


Norman Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. His chestnut hair and beard is wavy and long. This violet eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Carpenter, who enjoyed hunting, Norman was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Artistic. Bonds: Rich, Adventurer, Nature. Occupation: Weaver

Voice: Sounds elderly

Attributes [hide]

Norman Amakiir, Male Half-Elf Paladin 4
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs

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