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NPC Generator

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Advanced [show]


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He carries a battered scythe and tarnished warhammer as well. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Hamil was born in the north. At a young age he loved to build and create. In his youth he was a Dilettante, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting, Gifted, Artistic, Persistence. Flaws: PTSD. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Hamil Bigheart, Male Halfling Expert 8
Small (2'11") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3

Possessions: 900 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Solid gold idol (300 gp). Sapphire pendant on gold chain (1800 gp).


Social Check DCs


Godfrey Shelly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Hunter does. He is tall, broad shouldered and powerfully built. He has done his best to style his black hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Logical. Bonds: Job, Guardian, Nature, Family. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Godfrey Shelly, Male Human Commoner 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Theodoric Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is still thick. His brown eyes peer out from beneath his wide-brimmed violet hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful wizard made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To pay off his debts; and he is greedy

Flaws: Terse, Fearful. Bonds: Rich, Mentor, Family, Debt. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Teinithra, Male Half-Elf Wizard 8
Medium (5'5") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 51 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 3000 sp. Rhodochrosite (12 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arara Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She is portly but not overly obese. She sports a flattop hair cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Animals are drawn to her, and she is able to talk to them.

History: Arara hails from a village terrorized by goblins. Arara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero.

Ideals: Opinionated, Gifted. Bonds: Enemies, Adventurer. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Arara Lathalas, Female Elf Druid 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 12000 cp.


Social Check DCs

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