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NPC Generator

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Advanced [show]


Azdûsh Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He has wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a island tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Nature, In love. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Azdûsh Bradly, Male Half-Orc Ranger 7
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)6 (-2) 14 (+2)6 (-2)
Skills Athletics +6, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nella Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants, and she perpetually has her longsword ready. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Shepherd, who enjoyed hunting, Nella was taken on many hunting expeditions. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Nella and her spouse have recently divorced.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Nella Dayton, Female Half-Orc Cleric 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Alexandre Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His long silver hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Fortune-teller in town.

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the large cave and found the beat up whip and armor he uses now. He became a Fortune-teller soon after.

Motivation: To reunite with his absent father; and to be a detective again

Flaws: Antagonistic. Bonds: Job, Poor, Nature, Family. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Simmons, Male Half-Elf Adept 15
Medium (4'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 102 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)10 (+0) 7 (-2)14 (+2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Gold and topaz bottle stopper cork (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Black velvet mask with numerous citrines (120 gp). Gold cup set with emeralds (11000 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (400 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold dragon comb with red garnet eye (1400 gp). Silver comb with moonstones (300 gp). A necklace of small pink pearls (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp).


Social Check DCs


Barendd Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He keeps his long golden hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was raised by priests from a young age. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Barendd and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Barendd Bloodkith, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)6 (-2) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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