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NPC Generator

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Advanced [show]


Gunnloda Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gunnloda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Gunnloda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gunnloda decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac; and further expansion of business

Ideals: Fighting, Athletic. Bonds: Poor, Criminal record, Job. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunnloda Lutgehr, Female Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Religion +1, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Odo Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of magic around his neck, and a morningstar on his belt. He has wavy brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Guardian. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Xistsrith, Male Half-Elf Druid 9
Medium (5'0") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 9 (-1)5 (-3)
Skills Deception +0, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Celestial, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy green crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a wizard, Kerkad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kerkad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Seeks redemption.

Ideals: Athletic. Bonds: Rich, Enemies, Criminal record, Mentor. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Kerkad Fharngnarthnost, Male Dragonborn Wizard 15
Medium (6'4") Dragonborn, Neutral Evil (CR 15)
Armor Class 11
Hit Points 91 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 2000 gp. Moonstone (70 gp). Obsidian (4 gp). Tourmaline (140 gp). Obsidian (4 gp). Eye agate (4 gp).


Social Check DCs


Gennal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a blue and brown robe with the hood down. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: He was raised by priests from a young age. Gennal was born on a far western island where he grew up under the tutelage of his mother, an expert Shipwright. He inherited the family business which he has now maintained for 9 years.

Motivation: His religion dominates his actions; and balancing his hectic life and new shipwright responsibilities is difficult

Flaws: Lazy. Bonds: Immigrant, Job, Religious, Mentor. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Gennal Amastacia, Male Elf Adept 2
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)18 (+4) 11 (+0)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin, Terran, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs

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