Azgrom Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the sun god on his torso. His golden hair is thinning but still full. His amber eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azgrom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and sabotage a competitor
Ideals: Fighting, Philantrophist. Bonds: Immigrant, Rich, Job. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Bucklal Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'3" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. His silver hair is knotted and matted. He has several tiny amber earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 17 (+3) | 13 (+1) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 700 sp.
Lavinia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her halberd ready. Her white hair is smooth and relatively long. Her eyes are likewise brown.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her arcane abilities were realized during a raid on her village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lavinia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets.
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Guardian, Religious. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 80 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1800 gp. Aquamarine (400 gp). Bloodstone (40 gp). Red-brown spinel (130 gp).
Edge Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear pastel clothing when she does not wear armor. She keeps her long beige fur kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Edge was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since lost track of the people in her past.
Motivation: Wants to have a good time and be beloved; and to be a gardener again
Ideals: Athletic, Optimist. Bonds: Job, Adventurer, Family. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Freshwater pearl (13 gp). 1 Banded mail.
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