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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriff Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she sports brown clothing, slightly heavier than average wear. She wears her golden hair up. She has gleaming, smiling blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She then took over the family business and is one of the better Navigator for hire.

Motivation: To be a Knight again.

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Oriff Graybeard, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)13 (+1) 17 (+3)7 (-2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Azaki Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Healer does. He has styled his auburn hair well, parting it to the right. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the west to a Healer, Azaki learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted psionic powers by his dying sister.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Healer

Voice: Raspy

Attributes [hide]

Azaki Cithreth, Male Elf Cleric 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)17 (+3) 7 (-2)10 (+0)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Elven, Orc, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears grey cloth garments or leather armor. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has drifted from career to career and currently works as a Dilettante.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic, Fighting. Flaws: Hedonist, Lazy. Bonds: Job. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Gunter Lincoln, Male Human Warlock 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Beleth Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green small hat and green clothes. She is muscular with a powerful set of arms. Her hair is short and black. Her fierce white eyes like to dwell on things.

Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 5 years old her parents immigrated from the south. Beleth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she has a rivalry with the church that dominates her actions

Flaws: Hedonist. Bonds: Adventurer, Immigrant, Rich, Religious. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Beleth Frailty, Female Tiefling Wizard 7
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 300 gp. Moss agate (16 gp). Star ruby (1000 gp). Sard (70 gp). Rhodochrosite (16 gp).


Social Check DCs

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