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NPC Generator

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Advanced [show]


Grai Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white cloak, and carries scythes. Her white hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will rave to anyone who will listen. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Bricklayer, her mother struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their son. She worked as a Barber, and she later adopted a second son.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Poor, Family. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Grai Vance, Female Half-Orc Rogue 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)2 (-4) 10 (+0)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 40 gp.


Social Check DCs


Seven On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her warhammer. Her fur, while still mostly white, has prominent grey streaks. She wears a mask on her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. In the meantime she has taken over work as a Unemployed and occasionally as a mercenary.

Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg

Bonds: Job, In love, Slave, Adventurer. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Seven On the Water, Female Tabaxi Paladin 8
Medium (4'8") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Violet garnet (1100 gp).


Social Check DCs


Nella Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many pastel ritualistic tattoos. She is wearing the road beaten gear of a warrior. She has auburn hair. Her amber eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Nella hails from a village terrorized by brigands. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nella. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Rich, Enemies, Criminal record. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Nella Alston, Female Half-Orc Warlock 1
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 15 (+2)4 (-3)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Gillyd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. Her silver hair is heavily combed to the right. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Gillyd's first love is herself. Her second love is also herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Dwarven conditions. After a long history of fighting, Gillyd and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Gillyd Battlehammer, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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