Hugolina Camden, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. Her black hair is drawn into a tight pony tail with a rose scrunchie. She has gleaming, smiling violet eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A powerful wizard made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Meet up once more with her childhood friend; and she wants to get laid
Flaws: Shy. Bonds: Adventurer, Mentor, Has a crush. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 84 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Gadreel Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars, and carries longbows. Her silver hair is still thick. Her gold eyes lackadaisically let the world flow into them.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Gadreel was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her daughter; and she wants to meet her childhood hero
Ideals: Fighting. Bonds: Enemies, Has a crush, Family, Adventurer. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Black pearl (1100 gp). Blue star sapphire (1300 gp). Star rose quartz (60 gp).
Fivin Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his lance. He has brown hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. Fivin was born on a far eastern island where he grew up under the tutelage of his mother, an expert Actor. He left for the east, certain he would find work there.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Vistra Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With wild chestnut hair. She wears a mask on her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Flattery will make her almost putty in your hands.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and she desires power and/or immortality
Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!


