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NPC Generator

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Advanced [show]


Ellywick Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she sports tan clothing, slightly heavier than average wear. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has built up a small fortune and can afford her own way.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Ellywick Wildwander, Female Gnome Paladin 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)5 (-3) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Gûnd Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. With bright white hair and a scraggly beard. He has several tiny amethyst earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: A powerful wizard made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and tiefling compassion

Ideals: Artistic. Flaws: Racist, PTSD. Bonds: Rich, Mentor. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Gûnd Garrick, Male Half-Orc Fighter 3
Medium (6'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Aquamarine (900 gp). Blue quartz (9 gp). Banded agate (9 gp).


Social Check DCs


Robert Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and to reunite with his old friends

Ideals: Disciplined, Opinionated. Flaws: PTSD. Bonds: Family, Adventurer. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Robert Barton, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Osah Horror, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green cloak and cross-gartered blue stockings. Her silver hair is slicked back into a classic pompadour. Her red eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of dire rats.

Ideals: Fighting. Bonds: Enemies, Rich, Adventurer. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Osah Horror, Female Tiefling Rogue 4
Medium (5'9") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 8 (-1)17 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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