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NPC Generator

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Advanced [show]


Enialis Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long black hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Enialis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Enialis. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Antagonistic, Addict. Bonds: Rich, Criminal record. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Enialis Teinithra, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 200 gp. Violet garnet (400 gp).


Social Check DCs


Valida Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate. She has a penchant for wearing a ring with an oversized amber on her right hand. Her golden hair is lengthy. She has gleaming, smiling blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 9 years.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Valida Fireforge, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 70 pp.


Social Check DCs


Bertram Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries bows. He has done his best to style his golden hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Fighting. Flaws: Emotional, Disease. Bonds: Religious, Rich. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Bertram Hornsby, Male Human Ranger 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 38 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 18 (+4)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 2200 gp. Rock crystal (20 gp). Silver pearl (70 gp). Deep green spinel (70 gp). Star ruby (900 gp). Smoky quartz (20 gp). White opal (900 gp). Rock crystal (20 gp). Amber (70 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Miller and found it very stressful. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uraim Helcral, Male Dwarf Bard 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs

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