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NPC Generator

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Advanced [show]


Antrara Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. Her red crest, when down, is lengthy. Her red unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Human compassion; and wants to open a new tavern

Flaws: Disease, Selfish, PTSD, Racist. Bonds: Rich, Job. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Antrara Akambherylliax, Female Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Ignan, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 6000 sp. Rhodochrosite (12 gp). Red garnet (120 gp). Moss agate (12 gp). Malachite (12 gp). Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs


Veloptima Offund, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She has a slight overbite and is overall scrawny. With wild golden hair. Her gray eyes are passionate and lively.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Herbalist business.

History: Sold as a small child to a necromancer, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.

Motivation: Money/treasure.

Ideals: Persistence. Bonds: Job, Mentor, Rich. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Veloptima Offund, Female Gnome Fighter 10
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 16 (+3)7 (-2)
Skills Animal Handling +7, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 240 pp. Lapis lazuli (16 gp). Deep blue spinel (600 gp). Sard (80 gp). Red garnet (150 gp). Violet garnet (600 gp). Pink pearl (150 gp).


Social Check DCs


Aline Fawcett, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely brown suit with white socks and a vest with buckled shoes. Her hair, while still mostly white, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud; and her religion dominates her actions

Ideals: Impeccable, Persistence. Bonds: Religious, Immigrant, Enemies. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Aline Fawcett, Female Human Paladin 8
Medium (4'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. Amethyst (140 gp). Freshwater pearl (6 gp). Alexandrite (1200 gp). Moss agate (6 gp). Obsidian (6 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'9", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in a small forest village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Laborer for the past few years.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Laborer

Voice: Relaxed voice

Attributes [hide]

Quick In Shadow, Female Tabaxi Fighter 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Crowbar.


Social Check DCs

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