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NPC Generator

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Advanced [show]


Vonana Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, brown, dusty cloak. She wears her red hair up in a very large beehive style do. Her eyes are a pleasant green.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 7 years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to reunite with her absent mother

Flaws: Depressed, PTSD, Greedy. Bonds: Immigrant, Family, Job. Occupation: Beggar

Voice: German accent

Attributes [hide]

Vonana Hammerstone, Female Dwarf Barbarian 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 12 (+1)4 (-3)
Skills Intimidation -1, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Arha Cornish, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western woman is well dressed, constantly wearing a white suit, tan shirt, and green tie. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Arha is combative with any and all who dare try her patience in the slightest.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her mother and her sister before her, after school she went straight into learning to become a Dilettante. She now owns her own business.

Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Athletic, Justice, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Arha Cornish, Female Half-Orc Adept 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Mara Franklin, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern woman wears a faded coat and loose pants complete with top hat. She keeps her long auburn hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invites people to come help in her community garden.

History: She was raised in a mountains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She used her abilities to travel the world and help people.

Motivation: To get a good night's sleep; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Selfish. Bonds: Nature. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Franklin, Female Half-Elf Warlock 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 4000 cp.


Social Check DCs


Nedda Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'2". She wears a white tunic with green highlights, and long tan pants that bunch up around her shoes. She keeps her chestnut hair in a flapper bob. Her eyes are a pleasant amber.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Actor and found it very stressful. She tends to her Actor job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her absent father; and to unite with her sister

Flaws: Sensitive, Antagonistic. Bonds: Poor, Job, Family. Occupation: Actor

Voice: Whispers

Attributes [hide]

Nedda Goodearth, Female Halfling Rogue 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Blue quartz (6 gp). Chalcedony (20 gp). Jade (120 gp). Jasper (20 gp). 2 Acid flasks.


Social Check DCs

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