Kassoon
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NPC Generator

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Advanced [show]


Maiathah Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears skinny pants and wears a violet and green robe with the hood down. Her auburn hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Maiathah hails from a village terrorized by dire rats. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Maiathah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she's repulsed by the pc

Flaws: Impulsive, Antagonistic. Bonds: Poor, Enemies. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Maiathah Rothenel, Female Half-Elf Wizard 4
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)11 (+0) 16 (+3)15 (+2)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp.


Social Check DCs


Gennal Floshem, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and has the majority of his body covered in plate. His left hand appears badly burned and disfigured. He has a very tight haircut. He has brown eyes and a tan hat with a yellow feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gennal has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Philantrophist, Opinionated. Flaws: Disease. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Gennal Floshem, Male Elf Bard 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1100 sp.


Social Check DCs


Shivering Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel collared shirt and violet pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His cinnamon fur is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west. A gifted student he started as a Mercenary, but he got bored and became a Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Forgetful. Bonds: Poor, Job, Immigrant. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Shivering Blossom, Male Tabaxi Aristocrat 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)7 (-2) 11 (+0)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 350 gp. Chalcedony (60 gp). Moonstone (60 gp).


Social Check DCs


Beloril Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He dresses in grey turtlenecks beneath a black coat with violet slacks. He has moderate length golden hair. This gray eyed southerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast forest. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature, Family. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Beloril Thrahak, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)7 (-2) 15 (+2)11 (+0)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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