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NPC Generator

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Advanced [show]


Emerald Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a pastel suit, grey shirt, and white tie. Her fur is white and curly. Her green eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast forest. She moved from fad to fad and when she turned 15 she discovered poetry. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to meet her childhood hero; and to pay off her debts

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Emerald Prim Posies, Female Tabaxi Warrior 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Trym Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. She wears a deerstalker hat to hide her balding. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Trym lived on a farm with her mother, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Flaws: Addict, Shy. Bonds: Immigrant, Family, Criminal record. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Trym Wildcloak, Female Halfling Commoner 2
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. 1 Silver holy symbol.


Social Check DCs


Wiggens Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky tan painted plate armor, and a wedding ring on his right hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Immigrant, Religious. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Wiggens Gummen, Male Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)17 (+3) 16 (+3)18 (+4)
Skills Acrobatics +0, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1 Superior lock. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Backpack.


Social Check DCs


Nil Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: To end his boredom; and he feels threatened by others

Ideals: Opinionated. Flaws: Insane, Fearful, Mundane. Bonds: Nature, Immigrant. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Nil Graeme, Male Half-Orc Adept 12
Medium (5'3") Half-Orc, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 23 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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