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NPC Generator

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Advanced [show]


Dagger Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has styled her yellow fur well, parting it to the left. Her amber eyes peer out from beneath her small pastel hat.

Personality: Dagger wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved out north to avoid the crime she committed. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She has money and likes to spend it; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Disciplined. Flaws: Mundane. Bonds: Enemies, Criminal record, Rich. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dagger Of World, Female Tabaxi Expert 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1800 sp. Amethyst (80 gp).


Social Check DCs


Tim Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light violet in addition to tight pants. His white hair is knotted and matted. His eyes are a pleasant green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south, but his parents moved at a very young age to the east. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is content.

Ideals: Joker, Optimist, Gifted. Bonds: Poor, In love, Immigrant. Occupation: Server

Voice: French accent

Attributes [hide]

Tim Gracey, Male Half-Elf Rogue 9
Medium (5'2") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 57 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Everard Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Artistic, Persistence. Flaws: Shy, Antagonistic. Bonds: Rich, Religious. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Everard Altham, Male Human Barbarian 8
Medium (6'4") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 7 (-2)10 (+0)
Skills Performance +3
Senses Passive Perception 8
Languages Common, Giant, Aquan, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 80000 cp.


Social Check DCs


Aust Netyoive, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a faded coat and loose pants complete with broad hat. He keeps his chestnut hair in a pixie cut. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Optimist, Fighting. Flaws: PTSD. Bonds: Nature, Criminal record. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Aust Netyoive, Male Elf Fighter 9
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 9 (-1)15 (+2)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. Black star sapphire (800 gp). Red garnet (160 gp). Lapis lazuli (8 gp). Golden yellow topaz (700 gp). Moss agate (8 gp). Star rose quartz (50 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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