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NPC Generator

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Advanced [show]


Philomena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her silver hair down. Her blue eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She pushes her goals aggressively. She is also a coward if confronted.

History: A powerful wizard made her what she is. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: She is wracked by social anxiety.

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Philomena Jamjar, Female Halfling Ranger 8
Small (2'10") Halfling, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80000 cp. Rhodochrosite (14 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, brown, dusty cloak. Her cinnamon fur is kept up in a ponytail inside a broad hat. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invites people to come help in her community garden.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and expand her business

Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Emerald Blossom, Female Tabaxi Sorcerer 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 190 pp. Lapis lazuli (5 gp). Golden yellow topaz (600 gp).


Social Check DCs


Silaqui Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. She wears her hair in dreadlocks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She misses her home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Silaqui was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and to unite with her brother

Ideals: Impeccable. Bonds: Immigrant, Mentor, Adventurer, Family. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Silaqui Meliamne, Female Elf Ranger 8
Medium (4'11") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)11 (+0) 13 (+1)6 (-2)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 sp. Red garnet (40 gp). Hematite (4 gp). Chrysoprase (70 gp). Golden yellow topaz (400 gp). Eye agate (4 gp).


Social Check DCs


Greeba Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with violet highlights, and long black pants that bunch up around her shoes. She carries with her a set of axes on her belt, each one with a amethyst on the hilt. She sports silver long hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Greeba grew up listening to her mother's many stories. Through the years after Greeba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Greeba's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break.

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Greeba Compton, Female Half-Orc Monk 6
Medium (5'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 8 (-1)6 (-2)
Skills Deception +1, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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