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NPC Generator

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Advanced [show]


Ella Clare, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. Her golden hair is still thick. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great joy in being the best Engraver in town.

History: Born in the north to a Engraver, Ella learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She inherited the family business which she has now maintained for 6 years.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and expand her business

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Job. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ella Clare, Female Human Warrior 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)17 (+3) 15 (+2)6 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Birel Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Birel was born the youngest of three triplets. A few years later when the west was not economically sound they moved to her current location. She has been saving her money to try and buy her sister's freedom.

Motivation: She is content; and to unite with her sister

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Family, Immigrant. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Birel Caerdonel, Female Elf Rogue 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 7 (-2)12 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Mûg Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.

Personality: He dislikes all the random violence that takes place in the west. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mûg took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Pacifist, Optimist. Flaws: Depressed. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Mûg Harlow, Male Half-Orc Bard 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)8 (-1) 15 (+2)14 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. White pearl (150 gp).


Social Check DCs


Meriele L'Fondant, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears suspenders and violet workpants. Her shirt is white, and she wears a heavy violet leather apron most of the time. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a card on it. Her golden hair is cut short. She has a dull look in her hazel eyes.

Personality: She is calm most of the time but flees social interaction. She has a minor phobia of water and hates getting wet.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Meriele took refuge in the old dungeon and found the beat up sai and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Regain custody of her daughter; and doesn't want to be a detective and was forced into it by her family

Flaws: Shy, Fearful. Bonds: Nature, Adventurer, Family. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Meriele L'Fondant, Female Half-Elf Cleric 2
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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