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NPC Generator

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Advanced [show]


Shifting Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her fur, while still mostly white, has prominent grey streaks. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Bricklayer, who enjoyed hunting, Shifting was taken on many hunting expeditions. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable. Bonds: Criminal record, Nature, Adventurer. Occupation: Server

Voice: Hard of hearing, loud

Attributes [hide]

Shifting Wing, Female Tabaxi Rogue 8
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abalaba Reese, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Abalaba was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her sister.

Flaws: Secretive. Bonds: Adventurer, Poor, Immigrant, Family. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Abalaba Reese, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Ozyman Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Spice Merchant uniform. He keeps his long silver hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. Through the years after Ozyman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ozyman's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by drow. Ozyman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Retire the richest man in the east.

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Ozyman Underfoot, Male Halfling Expert 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Deep green spinel (150 gp).


Social Check DCs


Gardain Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting grey shirt and pants. He has styled his auburn hair well, parting it to the right. He has several tiny topaz earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Body Guard again.

Flaws: Forgetful. Bonds: Rich, Job, Religious, Mentor. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Gardain Ironfist, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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