Edge Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Mortician. His fur is short and brown. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Persistence, Logical. Flaws: Insane. Bonds: Job. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 42 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Silver pearl (70 gp). Red-brown spinel (70 gp). Brown-green garnet (70 gp). Malachite (15 gp). Alexandrite (600 gp). Silver pearl (70 gp).
Salasar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver crest is lengthy. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wishes to resurrect an old love; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Disciplined, Artistic. Flaws: PTSD. Bonds: Poor, Adventurer, In love. Occupation: Architect
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Gerard Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his violet robe and has his club always slung over his shoulder, and carries clubs. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them
History: The child of a Shipwright, who enjoyed hunting, Gerard was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Shy, PTSD. Bonds: Nature. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Violet garnet (600 gp). Sardonyx (40 gp). 1 Masterwork Common Melee.
Urshar Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. Her red hair has been sun bleached extensively. She wears large thick round spectacles.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a small toy that she constantly fidgets with.
History: Urshar hails from a village terrorized by drow. Because her father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by drow. Urshar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She is greedy; and many drow want her driven away
Flaws: Antagonistic, Addict. Bonds: Enemies, Immigrant, Rich. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 400 gp.
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