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NPC Generator

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Advanced [show]


Zepar Talent, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Logical. Flaws: Insane, Racist. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Zepar Talent, Male Tiefling Commoner 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Drenna Hayley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. Her hair is short and brown. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Sold as a small child to a wizard, Drenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Bonds: Job, Rich, Mentor, Debt. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Drenna Hayley, Female Half-Orc Druid 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 500 gp. Brass mug with jade inlays (200 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Haley, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a top hat to cover her moderate length golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has always had a great fascination with Half-Elven culture. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of northern immigrants she idolized her father. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agnes fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Immigrant, Enemies. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Agnes Haley, Female Human Warrior 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Zircon (40 gp).


Social Check DCs


Huru Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her white hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She served in the navy to pay for her family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Huru's homeland. Huru decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Bonds: Religious, Military, Immigrant. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Huru Hastings, Female Half-Orc Barbarian 2
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)6 (-2) 12 (+1)6 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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