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NPC Generator

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Advanced [show]


Percival Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants, and he perpetually has his kukri ready. He has auburn hair. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the east. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels kind of lost in life

Ideals: Fighting, Justice. Flaws: Depressed, Insane. Bonds: Criminal record, Poor. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Percival Woods, Male Half-Elf Fighter 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Osco Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. With a patchy silver beard and wild silver hair. His eyes are amber and catlike.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Mercenary, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Optimist. Bonds: Job, In love, Poor. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Osco Stoutman, Male Halfling Adept 11
Small (3'3") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 10 (+0)19 (+4)
Skills History +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His silver hair has been sun bleached extensively. He has a dull look in his silver eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Addict, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Zephan Severity, Male Tiefling Cleric 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 17 (+3)14 (+2)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 100 gp.


Social Check DCs


Quespa Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy blue crest. She has several tiny amethyst earrings on each ear.

Personality: She is a Hunter first and foremost. She believes firmly that knowledge should be universal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Bowyer, but she was a colossal failure. She has achieved small success as a Hunter.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Fighting, Athletic. Bonds: Rich, Job, Mentor. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Quespa Daardendrian, Female Dragonborn Barbarian 7
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 84 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 8000 sp. Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs

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