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NPC Generator

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Fallthra Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'9" and wears skinny pants and wears a grey and black robe with the hood down. Her auburn hair is wavy and long. Her eyes are likewise hazel.

Personality: She is calm most of the time but flees social interaction. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Fallthra took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. By chance she met her sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and regain custody of her son

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Rich, Family. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fallthra Fireforge, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Panana Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can't help but pocket interesting objects she comes across

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Panana Tarkelby, Female Gnome Expert 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Grigi Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white cloak and cross-gartered brown stockings. Her black hair, when down, is lengthy. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Knight and was forced into it by her family; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Immigrant, Military, Family. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Grigi Tickle, Female Half-Orc Warrior 13
Medium (5'5") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 78 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +4

Possessions: 1000 gp. Rhodochrosite (5 gp). Amethyst (160 gp). Rose (80 gp). Peridot (80 gp). Malachite (5 gp). Jasper (80 gp). Zircon (80 gp). Malachite (5 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Black pearl (200 gp). 1 Medium magic item.


Social Check DCs


Jasmine Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple red robe with grey stripes complete with hood. Her hair is long and brown with streaks of chestnut, and is pulled back with small red clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jasmine took refuge in the old dungeon and found the beat up dagger and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Joker, Gifted, Impeccable. Flaws: Disease. Bonds: Nature. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Jasmine Hilltopple, Female Halfling Warrior 5
Small (2'9") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)7 (-2) 12 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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