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NPC Generator

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Advanced [show]


Ermina Wellington, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She wears a grey shirt with thin black vertical stripes and green pants. Her black hair is slicked back into a classic pompadour. Her eyes are likewise blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful wizard made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She inherited the family business which she has now maintained for 15 years.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Optimist. Bonds: Military, Mentor, Job, Family. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Ermina Wellington, Female Human Ranger 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Sylvan, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Kasdeya Vice, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Servant. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Bowyer mother left her crippled. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Disease. Bonds: Has a crush, Family. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Kasdeya Vice, Female Tiefling Warrior 2
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)18 (+4)
Skills Nature +3, Performance +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs


Symma Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, tan, dusty cloak. She wears her silver hair up. She has green eyes and a tan hat with a blue feather.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Symma was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Symma decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and seeks redemption

Ideals: Athletic, Entrepeneur, Artistic. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Symma Nucklestamp, Female Gnome Monk 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Fibblestib Welber, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Fibblestib never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To pay off his debts; and wishes to resurrect an old love

Flaws: Disease. Bonds: Rich, Adventurer, Mentor, In love, Debt. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Fibblestib Welber, Male Gnome Warlock 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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