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NPC Generator

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Lvl.
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Seed

Advanced [show]


Wymar Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His chestnut hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He moved out north to avoid the crime he committed. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Adventurer, Criminal record. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Wymar Mitchell, Male Human Warrior 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. Golden pearl (90 gp).


Social Check DCs


Marbas Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He wears a small hat to cover his moderate length black hair. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. Marbas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Marbas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better trade route.

Motivation: To be a Hunter again; and to pay off his debts

Bonds: Job, Adventurer, Nature, Criminal record, Debt. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Marbas Violence, Male Tiefling Fighter 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp. Golden yellow topaz (800 gp). Chrysoprase (60 gp).


Social Check DCs


Salasar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long tan pants that bunch up around his shoes, and he perpetually has his mace ready. He has moderate length blue crest. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: When he was but 7 years old his parents immigrated from the south. His divine abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and seeks redemption

Ideals: Fighting, Gifted. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Salasar Shestendeliath, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1

Possessions: 1100 gp. A necklace of small pink pearls (2000 gp).


Social Check DCs


Theobald Huxley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich northern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Opinionated. Bonds: Adventurer, Rich, Debt. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Huxley, Male Human Cleric 11
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Religion +3, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 330 pp. Rose (80 gp). Fiery yellow corundum (800 gp). Banded agate (4 gp). Sard (80 gp). Violet garnet (400 gp). Violet garnet (400 gp). Red spinel (60 gp).


Social Check DCs

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