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NPC Generator

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Advanced [show]


Arha Pickering, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large black mantle and cape that has been intricately interwoven into her grey robe. Her hair is red and curly. This hazel eyed easterner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Arha studied abroad. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arha took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She was granted druidic powers by her dying brother.

Motivation: Someone believes her a fraud; and revenge

Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Arha Pickering, Female Half-Orc Aristocrat 7
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Insight +5, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rivaan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He has a moderate pudge and is not very fit. His crest is cut close to his head. His eyes are gold.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. In his 16th year, his parents were killed by a giants raid, leaving Rivaan alone in the world. After a stint in an orphanage, he was adopted. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His relatives are trying to arrange a marriage; and he wants revenge against giants

Ideals: Persistence. Flaws: Disease. Bonds: Military, Enemies, Family. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Rivaan Akambherylliax, Male Dragonborn Druid 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 9 (-1)17 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Nicor Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is lengthy and is close to two feet long. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is an amazing painter.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicor took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Adventurer, Nature. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Nicor Instinct, Male Tiefling Expert 7
Medium (5'9") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)9 (-1) 12 (+1)16 (+3)
Skills Insight +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'5" and is wearing colorful clothing, dressed as a Carter. His left hand appears badly burned and disfigured. His orange fur is kept up in a ponytail inside a wide-brimmed hat. His yellow eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Poor, Adventurer, Criminal record. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

River Running, Male Tabaxi Druid 14
Medium (6'5") Tabaxi, True Neutral (CR 14)
Armor Class 10
Hit Points 70 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 1000 pp. Violet garnet (900 gp). Rich purple corundum (1300 gp). Star rose quartz (70 gp). Zircon (70 gp). Hematite (16 gp). Red-brown spinel (80 gp). Banded agate (16 gp). Bloodstone (70 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs

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