Kassoon
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NPC Generator

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Advanced [show]


Diesa Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this eastern woman is well dressed, but even with her fine clothing she looks run-down. Her golden hair is still thick. This green eyed easterner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the east her family was never financially stable. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of her daughter.

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Poor, Family. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Diesa Balderk, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)9 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Halimath Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long silver beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He can speak with the recently deceased. He has all his life been fascinated with music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Gifted, Artistic. Bonds: Slave, Adventurer, Family. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Halimath Mellerelel, Male Elf Monk 7
Medium (5'0") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 10 (+0)17 (+3)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Merton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is red and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Hadwisa has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Adventurer, In love. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Hadwisa Merton, Female Human Druid 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)7 (-2) 14 (+2)13 (+1)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp.


Social Check DCs


Cockaby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He dresses like a well dressed Fortune-teller does, and his gloved hand is found clutching a rapier. He has wavy golden hair. He has brown eyes and a tan hat with a white feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Cockaby lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He inherited the family business which he has now maintained for 12 years.

Motivation: Find a way to reverse the transformation of his brother; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Flaws: Racist. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Cockaby Sympony, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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