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NPC Generator

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Advanced [show]


Hork Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is cut jaggedly and amateurishly. He has gray eyes and a white hat with a tan feather.

Personality: He is irascible and easily irritated. Hork is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Rich, Family, Nature. Occupation: Spy

Voice: American accent

Attributes [hide]

Hork Digby, Male Half-Orc Barbarian 4
Medium (6'6") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Mastema Still, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple black robe with blue stripes complete with hood. She keeps her brown hair in a pixie cut. Her eyes are likewise red.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 7 years old her parents immigrated from the south. She helped her mother out around the business and became quite the natural. She left for the south, certain she would find work there.

Motivation: She seems to be bored by most things; and further expansion of business

Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Immigrant, Job. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Mastema Still, Female Tiefling Monk 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 3 Holy water.


Social Check DCs


Elegant Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large brown jacket. She keeps her orange fur in a flapper bob. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered dancing. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted, Artistic. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Elegant Shoe, Female Tabaxi Sorcerer 7
Medium (5'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 20000 cp. Deep blue spinel (1100 gp). Sardonyx (70 gp). Violet garnet (1100 gp).


Social Check DCs


Hobart Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a red handlebar mustache and slicked back red hair. His eyes are amber and catlike.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Hobart lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Family, Adventurer. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Hobart Cherrycheeks, Male Halfling Fighter 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 12 (+1)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Sardonyx (50 gp). Lapis lazuli (11 gp). Malachite (11 gp).


Social Check DCs

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