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NPC Generator

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Advanced [show]


Enidda Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her grey robe. With bright chestnut hair. She wears large thick round spectacles.

Personality: She is overprotective of those who hire her services. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Bather, Enidda learned a great deal about her mother's area of expertise. A freak accident while working with her Herbalist mother left her crippled. She became a Bather soon after.

Motivation: She is terrified, and will act out of fear; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Guardian, Job. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Enidda Murnig, Female Gnome Ranger 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 94 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 17 (+3)17 (+3)
Skills Acrobatics +8, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 3000 gp. Smoky quartz (80 gp). Carnelian (80 gp). White pearl (70 gp). Black pearl (1500 gp). Onyx (80 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His blue hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Hunter. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate, Optimist, Gifted. Bonds: In love, Job. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Modean Charisma, Male Tiefling Rogue 7
Medium (6'9") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Giant, Gnome, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear tan pants and tee shirts. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent father

Ideals: Gifted. Flaws: Terse. Bonds: Immigrant. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Roondar Quillsharpener, Male Gnome Ranger 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)16 (+3) 16 (+3)9 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Celestial, Aquan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears a tight fitting brown shirt and pants, and his gloved hand is found clutching a shortspear. He has moderate length beige fur. He has gleaming, smiling hazel eyes.

Personality: Seven wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. He used his abilities to trick people and travel the world for free.

Motivation: Retire the richest man in the east; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Poor, Criminal record. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Seven Timber, Male Tabaxi Fighter 8
Medium (6'9") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 14 (+2)17 (+3)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 30 pp.


Social Check DCs

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