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NPC Generator

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Advanced [show]


Harvest In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel tunic with white highlights, and long tan pants that bunch up around his shoes. He is bristling with hidden weapons, mostly pickaxes and falchions. His fur is short and gray. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Criminal record, Slave, Family. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Harvest In Shadow, Male Tabaxi Ranger 12
Medium (5'3") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 65 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp. Onyx (50 gp). Sardonyx (50 gp). Golden yellow topaz (200 gp). Blue quartz (9 gp). Jet (110 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of whips on his belt, each one with a amethyst on the hilt. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: He has always had a great fascination with Dragonborn culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Thradal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Poor, Mentor. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Thradal Hammerstone, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)8 (-1) 3 (-4)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 6
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Vonbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the right. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Fighting, Logical, Persistence, Athletic. Flaws: Secretive, Disease. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Vonbin Daerdahk, Male Dwarf Adept 11
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 56 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)16 (+3) 6 (-2)5 (-3)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Gnoll, Gnome
Attacks Melee +1 / 3d8-3, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Jeweled gold crown (4000 gp). 1 Minor magic item.


Social Check DCs


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear grey tank tops with green pants. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His tied-back hair is auburn. His eyes are green and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Bellfounder in town.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the west; and to be a cartwright again

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Immigrant. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)7 (-2) 10 (+0)13 (+1)
Skills Nature +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 240 gp. Freshwater pearl (6 gp).


Social Check DCs

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