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NPC Generator

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Advanced [show]


Oriff Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears grey leather gloves, a grey jacket, and tight pants. Her hair is short and silver. Her violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. When she's not drinking or sleeping the drinks off, she's doing music.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and to be a mercenary again

Ideals: Disciplined, Artistic. Bonds: Mentor, Family, Job. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Oriff Bofdann, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: Silver pearl (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kansif Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She carries a battered greataxe and tarnished lance as well. Her red hair is lengthy. Her eyes, though not visible through her cowl, are gray.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.

History: Kansif hails from a village terrorized by brigands. Her arcane abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She wants revenge against brigands.

Ideals: Fighting, Professionalism, Gifted. Flaws: Sensitive. Bonds: Enemies. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Kansif Marston, Female Half-Orc Druid 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Hirrathak Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who prefers to wear black clothing when he does not wear armor, he is not a threatening figure. His crest is short and silver. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Hirrathak Pyraxtallinost, Male Dragonborn Expert 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)18 (+4) 12 (+1)16 (+3)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin, Undercommon, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Kelsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a wide-brimmed hat to hide his balding. His eyes are likewise green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Justin is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Passionate, Justice. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Justin Kelsey, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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