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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan clothing when he does not wear armor. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. Through the years after Erky was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Erky's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: To unite with his sister.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Erky Garrick, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ahvain Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'7" and wears a well pressed and immaculate suit (or dress). With bright red hair and a scraggly beard. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west

Ideals: Philantrophist, Impeccable, Entrepeneur. Flaws: Addict. Bonds: Immigrant. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Ahvain Erenaeth, Male Elf Druid 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 40 pp.


Social Check DCs


Naeris Nailo, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern man is wearing colorful clothing, dressed as a Junk Dealer. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Naeris lived on a farm with his mother, near the main road leading to a nearby town. When Naeris reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down; and doesn't want to be a junk dealer and was forced into it by his family

Ideals: Athletic. Flaws: Mundane. Bonds: Enemies, Family, Military, Criminal record. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naeris Nailo, Male Elf Barbarian 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. Solid gold idol (800 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Sweet Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered hammer and tarnished scimitar as well. Her fur is cut close to her head. She has green eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Animals are drawn to her, and she is able to talk to them.

History: She got into the Miner business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Sweet Running, Female Tabaxi Barbarian 5
Medium (5'10") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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