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NPC Generator

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Advanced [show]


Eran Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her hammer. Her auburn hair is braided into rings. Her hazel unseeing eyes seem to look past you.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Disease, Terse, Addict. Bonds: Rich. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Eran Strongbones, Female Halfling Rogue 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Amnon Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His black hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born to loving parents in a slum to the south. A freak accident while working with his Fisher father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Amnon Judgment, Male Tiefling Warlock 7
Medium (5'7") Tiefling, Chaotic Good (CR 7)
Armor Class 7
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Vondal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey armored body suit, with a simple white line shooting up and back down. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Logical. Flaws: Racist, Insane. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Vondal Dankil, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)11 (+0) 3 (-4)7 (-2)
Skills Animal Handling -2, Arcana +2
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1100 sp. Bloodstone (40 gp). Deep blue spinel (500 gp).


Social Check DCs


Morthos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man has a large black mantle and cape that has been intricately interwoven into his pastel robe. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is greying and his face has many wrinkles. His black eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Morthos took refuge in the old dungeon and found the beat up bow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Rich, Nature. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Morthos Ennui, Male Tiefling Fighter 5
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Arcana +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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