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NPC Generator

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Advanced [show]


Avice Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman has a large violet mantle and cape that has been intricately interwoven into her green robe. Her long silver hair is drawn into a two foot long braid. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This woman loves writing and to teach people writing more than just about anything. She plays an instrument quite well.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Avice reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Seamstress job and began her own company from there.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Artistic. Bonds: Poor, Military, Job, Adventurer. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Avice Brinker, Female Half-Elf Sorcerer 15
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 42 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 1000 gp. Malachite (12 gp). Deep green spinel (120 gp). Rich purple corundum (600 gp). Citrine (50 gp). Hematite (12 gp). Moonstone (50 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Blue quartz (12 gp). Alexandrite (1000 gp). Tiger eye turquoise (12 gp). Black pearl (1000 gp). Rose (50 gp). Red spinel (120 gp).


Social Check DCs


Herleva Nash, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair is smooth and relatively long. Her violet eyes peer out from beneath her small grey hat.

Personality: A skeptical and narcissistic woman, Herleva's first love is herself. Her second love is also herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Herleva took refuge in the large cave and found the beat up bastard sword and armor she uses now. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Flaws: Forgetful. Bonds: Poor, Nature. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Herleva Nash, Female Human Cleric 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Medicine +0, Stealth +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Pearl Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her red boots flare out at the collars. She is muscular with a powerful set of arms. She wears a top hat to cover her moderate length red hair. Her eyes are gray and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to loving parents in a slum to the south. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her spouse's relatives view her with great suspicion; and her religion dominates her actions

Ideals: Fighting, Entrepeneur. Bonds: Poor, Religious, Family. Occupation: Sailor

Voice: French accent

Attributes [hide]

Pearl Jamjar, Female Halfling Ranger 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 100 gp.


Social Check DCs


Diggory Hastings, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered bastard sword and tarnished greataxe as well. His white hair is cut short. This violet eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Diggory was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Fletcher.

Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Rich, Military, Job, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Diggory Hastings, Male Human Rogue 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 80 gp. Star rose quartz (40 gp).


Social Check DCs

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