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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Orsik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Orsik studied abroad. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Poor, Job. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Orsik Broodfist, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 2000 sp.


Social Check DCs


Hunter Kendal, Male Human [Permalink]

Personal [hide]

Description: This northern man wears baggy brown pantaloons and a red scarf. His clothes are grease stained in places. He has blonde hair. He has hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Mundane, Insane. Bonds: Poor, Immigrant, Religious. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Hunter Kendal, Male Human Ranger 11
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +1, Deception +5
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 210 pp. Sardonyx (20 gp). Hematite (7 gp). Emerald (700 gp). Azurite (7 gp). Aquamarine (400 gp). Citrine (20 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and carries halberds. She wears her hair in dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Barber, but she got bored and became a Animal Trainer. She ran away from her former home and has been making her living as a Animal Trainer for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Professionalism, Gifted. Bonds: Mentor, Job. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Therlin Ironfist, Female Dwarf Druid 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 40 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 9 (-1)6 (-2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Arava Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a clover on it. Her crest is rusty and curly. Her fierce gold eyes like to dwell on things.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in a small forest village. She dropped out of school before completing her studies. She was granted necromantic powers by her dying brother.

Motivation: Her religion dominates her actions; and she has passion for adventuring and risk

Ideals: Gifted, Logical. Bonds: Adventurer, Nature, Religious. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Arava Umbyrphrael, Female Dragonborn Aristocrat 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 23000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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