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NPC Generator

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Advanced [show]


Rosalind England, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, brown, dusty cloak. Her tied-back hair is brown. Her eyes are likewise gray.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She is a Maurezhi in disguise. Rosalind was born on a far western forest where she grew up under the tutelage of her mother, an expert Mercenary. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Meet up once more with her childhood friend; and wants to raise her children well

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Adventurer, Immigrant, Family. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Rosalind England, Female Human Fighter 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)6 (-2) 6 (-2)11 (+0)
Skills Animal Handling +0, Deception +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Koeth Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a tan poncho over his likewise colored trousers and shirt. His white hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and he is greedy

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Nature, Has a crush. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Koeth Arnuanna, Male Elf Paladin 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 12 (+1)5 (-3)
Skills Insight +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Stannor Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. He has moderate length golden hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Secretive, Antagonistic. Bonds: Mentor. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Stannor Sunmeadow, Male Halfling Fighter 7
Small (3'4") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Rock crystal (60 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nemeia Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and she perpetually has her sai ready. Her purple hair is smooth and relatively long. Her red unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in a small village she learned the ways of the warrior from her father. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nemeia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting, Athletic. Flaws: Disease, Fearful. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Nemeia Temperance, Female Tiefling Paladin 1
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic, Orc, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. A roughly beaten golden orb (170 gp).


Social Check DCs

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