Furrele Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She dresses in green turtlenecks beneath a black coat with tan slacks. She keeps her long brass crest kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 11. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Furrele was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Furrele has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.
Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Poor. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 24 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 210 pp. A roughly beaten golden orb (50 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An abacus with copper, silver and gold markers (50 gp). Jeweled anklet (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Bentham, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man dresses in grey turtlenecks beneath a blue coat with grey slacks. His hair is long and black with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the west
Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Family, Religious. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 3000 cp. 3 Holy water.
Oblar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this southern man prefers to wear red pants and tee shirts. He keeps his long black hair kept up in a rat tail. He has a dull look in his amber eyes.
Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Oblar studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted divine powers by his dying brother.
Motivation: His religion dominates his actions; and retire the richest man in the south
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Insane. Bonds: Religious. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long chestnut beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Riardon hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Riardon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Forgetful. Bonds: Poor, Enemies. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp.
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