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NPC Generator

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Advanced [show]


Beloril Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Beloril was raised in a hard working conservative environment. After coming to the age of reason, Beloril took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Beloril Bigtoe, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Azaki Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born several months after his father was called into army service. When Azaki reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Azaki Woods, Male Half-Elf Ranger 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)8 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Reynard Wallace, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Healer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Wallace, Male Human Barbarian 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 50 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Orryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Crown-heir in town.

History: He was born in the south, but his parents moved at a very young age to the east. After coming to the age of reason, Orryn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Sabotage a competitor; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Orryn Maekkelferce, Male Gnome Rogue 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp. 6 Acid flasks.


Social Check DCs

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