Ar-Karo Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is short and black. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Ar-Karo was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. He got away from his former life and has fallen to alcoholism.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Gifted, Persistence. Flaws: Addict, PTSD. Bonds: Family. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 24 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mogg Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He wears his golden hair down. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich northern family. His family was turned out during the war. He and his family wandered north to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Fighting, Justice. Flaws: PTSD, Mundane. Bonds: Rich, Enemies. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
Possessions: 1600 gp. Eye agate (13 gp). Black opal (600 gp). 1 Minor magic item.
Eida Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A 3'1" eastern woman, she dresses in collared shirts and wears a proper scarf over her head. She keeps her long black hair kept up in a rat tail. This blue eyed easterner is not easily forgotten.
Personality: Eida hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She has a habit of throwing herself into exceedingly dangerous situations.
History: When she was but 7 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and to clean up the streets
Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Job, Guardian. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 90 pp.
Tree Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'1". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and her gloved hand is found clutching a sickle. She has dyed her greying white fur a little too much giving a sharp white color. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved out south to avoid the crime she committed. She now mingles about in high society.
Motivation: A deep hatred of giants; and revenge
Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Rich, Criminal record, Enemies. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
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