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NPC Generator

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Advanced [show]


Skirt Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. Her long orange fur is drawn into a two foot long braid. Her hazel unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. Skirt is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born at the edge of vast forest. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Soapmaker, and she later adopted a second son.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Shy. Bonds: Family, Nature, Criminal record. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Skirt Hummingbird, Female Tabaxi Warrior 12
Medium (5'4") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Smoky quartz (40 gp). Blue quartz (16 gp). Onyx (40 gp). Chalcedony (40 gp). Chrysoberyl (120 gp).


Social Check DCs


Hork Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear white clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His long golden hair reaches down to his waist. This amber eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Shy, Addict. Bonds: Nature, Family. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hork Tinley, Male Half-Orc Ranger 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 9 (-1)11 (+0) 14 (+2)7 (-2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Ulfgar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His red hair is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ulfgar was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a mortician and was forced into it by his family

Ideals: Disciplined, Extrovert. Bonds: Family, Immigrant. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Ulfgar Glanhig, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)17 (+3) 15 (+2)11 (+0)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Giant, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 90 gp. Malachite (6 gp). 1 Half-Plate.


Social Check DCs


Bilbron Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Bilbron was born on a far northern mountains where he grew up under the tutelage of his father, an expert Actor. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and to get a good night's sleep

Ideals: Athletic. Flaws: Disease, Fearful, Insomniac. Bonds: Immigrant. Occupation: Actor

Voice: Whispers

Attributes [hide]

Bilbron Pilwicken, Male Gnome Fighter 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 92 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Halfling, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 6000 gp. Iolite (30 gp). Bloodstone (30 gp). Coral (150 gp). Violet garnet (200 gp). Tourmaline (150 gp). Rhodochrosite (6 gp). Obsidian (6 gp). Rhodochrosite (6 gp). Alexandrite (200 gp). Emerald (1500 gp). Jet (150 gp). Alexandrite (200 gp). 1 Medium magic item.


Social Check DCs

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