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NPC Generator

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Advanced [show]


Adrik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair has been sun bleached extensively. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Adrik Aranore, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)8 (-1) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her left leg appears badly burned and disfigured. Her golden hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She has always had a great fascination with Human culture. She has a minor phobia of water and hates getting wet.

History: Her father raised her in a mountain cabin. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She is wracked by social anxiety; and a strong sense of loyalty to human people

Flaws: Racist, Fearful. Bonds: Rich, Nature. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Nedda TellPenny, Female Halfling Rogue 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)7 (-2) 16 (+3)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp. 1 Chain shirt.


Social Check DCs


Armara Honor, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is wearing a tight black one piece outfit complete with pants, hood, and a cape, and sports empty pouches on her belt. She sports a flattop hair cut. Her gold eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Armara was raised in a hard working conservative environment. Her childhood dream was to be a Apothecary, but she was a colossal failure. By chance she met her brother recently and the two have been together since.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to prove her worth to the world

Flaws: Impulsive. Bonds: Enemies, Criminal record, Job, Family. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Armara Honor, Female Tiefling Druid 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)7 (-2) 14 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Bardryn Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is renowned for her bright grey dresses and hats. Her whole body is exceptionally muscular. She wears a feathered hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Bardryn hails from a village terrorized by illithids. Bardryn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by illithids. Bardryn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Insane, Greedy. Bonds: Immigrant, Adventurer, Enemies, Nature. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Bardryn Broodfist, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Chain shirt.


Social Check DCs

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