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NPC Generator

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Advanced [show]


Creega Cromwell, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a simple black robe with pastel stripes complete with hood. She wears her golden hair down. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born at the edge of vast plains. A few years later when the south was not economically sound they moved to her current location. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To reunite with her absent father; and she has comitted a past crime that haunts her to this day

Flaws: Sensitive. Bonds: Immigrant, Nature, Criminal record, Family. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Creega Cromwell, Female Half-Orc Bard 4
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 8 (-1)5 (-3) 7 (-2)8 (-1)
Skills Perception +0, Religion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 pp. 4 Tanglefoot bags. 2 Thunderstones. 2 Holy water.


Social Check DCs


Gale Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his long black fur kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.

History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Logical, Entrepeneur. Flaws: Insane, Secretive. Bonds: Poor. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Gale Wind, Male Tabaxi Bard 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Morg Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well.

Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Family, Military, Adventurer. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Morg Bradford, Male Half-Orc Sorcerer 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 5000 sp. Blue star sapphire (400 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Nurkara Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She wears her brown hair down. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love; and she feels that her past leaves her morally obligated to help

Flaws: Addict, Impulsive. Bonds: Nature, Criminal record, Has a crush. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Nurkara Lutgehr, Female Dwarf Paladin 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)8 (-1) 10 (+0)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp. Blue quartz (12 gp). Hematite (12 gp).


Social Check DCs

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