Kassoon
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NPC Generator

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Ability Scores
Seed

Advanced [show]


Moon Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her yellow eyes peer out from beneath her Stetson pastel hat.

Personality: She has always had a great fascination with Tiefling culture. She takes great joy in being the best Mercenary in town.

History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She became a Mercenary soon after.

Motivation: She is greedy; and expand her business

Flaws: Racist. Bonds: Rich, Job, Immigrant. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Moon Of Shadows, Female Tabaxi Bard 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)14 (+2) 15 (+2)8 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp.


Social Check DCs


Mara Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western woman dresses like a well dressed Mortician does. Her brown hair is still thick. Her eyes are amber and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Mara was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She struck the Mortician job and began her own company from there.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Poor. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Mara Dalanthan, Female Elf Warrior 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Emerald (500 gp).


Social Check DCs


Quarion Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a simple tan robe with green stripes complete with hood. His left leg appears badly burned and disfigured. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He moved out west to avoid the crime he committed. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Quarion Wasanthi, Male Elf Monk 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Miles Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is styled in orderly dreadlocks. His hazel eyes are passionate and lively.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Mason business at a young age. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Mason like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Poor, Job. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Gracey, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Arcana +5, Deception +6
Senses Passive Perception 10
Languages Common, Elven, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Healer’s kit. 1 Disguise kit.


Social Check DCs

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