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NPC Generator

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Advanced [show]


Fragrant Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is typically in his Stableman uniform, and sports empty pouches on his belt. His long yellow fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Fragrant lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Stableman and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Job, Family. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Fragrant Of World, Male Tabaxi Commoner 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pushkrimp Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Pushkrimp was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Adventurer, Family. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Pushkrimp Hornsby, Male Half-Orc Sorcerer 9
Medium (5'8") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 100 pp. Carnelian (80 gp). Fire opal (700 gp).


Social Check DCs


Uraim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear brown clothing when he does not wear armor. His white hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Uraim grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Adventurer, Job, Criminal record. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Uraim Steelfist, Male Dwarf Warlock 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 90 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 19 (+4)10 (+0) 7 (-2)11 (+0)
Skills Stealth +4, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 9000 sp.


Social Check DCs


Tomi Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He very much looks the part of a Roofer. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. This violet eyed northerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: Born in the north to a Roofer, Tomi learned a great deal about his father's area of expertise. Tomi was born on a far northern mountains where he grew up under the tutelage of his father, an expert Roofer. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Lazy. Bonds: Job, Immigrant, Poor. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Tomi Tealeaf, Male Halfling Monk 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 50000 cp.


Social Check DCs

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