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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Barclay, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large brown jacket. She has done her best to style her silver hair to look like a famous performer. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also has developed a complete distrust of the Miller profession.

History: Mary was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Miner.

Motivation: She is unsatisfied with her job; and to be a miller again

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Poor, Job, Immigrant. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Mary Barclay, Female Human Bard 2
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 4000 cp. Amber (60 gp).


Social Check DCs


Windy Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears baggy brown pantaloons and a black scarf. Her fur is yellow and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She never swears and excessively uses polite adverbs when speaking. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. Since then, she has sought to make the best of life.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Athletic, Optimist. Flaws: Fearful, Disease. Bonds: Adventurer. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Windy Paws, Female Tabaxi Cleric 1
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Ahvain Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: This man usually wears his violet robe and has his kukri always slung over his shoulder. He is muscular with a powerful set of arms. His black hair is still thick. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: He was born to loving parents in a slum to the south. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Poor, Family. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Ahvain Tealeaf, Male Half-Elf Wizard 6
Medium (5'6") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Conway, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a feathered hat to cover her moderate length black hair. Her hazel unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Margery isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was very strict, and drilled into her lessons on being the perfect lady. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Optimist, Gifted. Flaws: Disease. Bonds: In love. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Margery Conway, Female Human Sorcerer 3
Medium (4'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Chalcedony (20 gp).


Social Check DCs

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