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NPC Generator

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Advanced [show]


Frederick Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky grey painted plate armor. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his sister; and to reunite with his old friends

Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Family. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Frederick Hayhurst, Male Human Rogue 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Odorr Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white coat over a tan low-cut shirt, and a broad hat upon his head. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odorr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Philantrophist. Flaws: Forgetful. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Odorr Paxton, Male Half-Orc Expert 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Paymon Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with white slacks. His dark red hair is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. After a long history of fighting, Paymon and his spouse have recently divorced.

Motivation: Revenge; and he wants revenge against orcs

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Nature, Enemies. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Paymon Loyalty, Male Tiefling Commoner 1
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Mantus Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a warhammer. His hair is cut close to his head. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy, self-centered, vain, and jealous.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He now owns his own business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Nature, Job. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Mantus Quest, Male Tiefling Wizard 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp.


Social Check DCs

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