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NPC Generator

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Advanced [show]


Harriet Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is heavily combed to the left. Her eyes are amber.

Personality: She can speak with the recently deceased. She takes great joy in being the best Marshal in town.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: Doesn't want to be a Marshal and was forced into it by her family; and wants to open a new tavern

Ideals: Athletic, Gifted, Entrepeneur, Fighting. Bonds: Job, Family. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Harriet Wildheart, Female Halfling Wizard 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 6 (-2)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 20 pp.


Social Check DCs


Vlorn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He is physically well-built. His blonde hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.

History: Vlorn hails from a village terrorized by giants. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Enemies, Slave. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Vlorn Hogcollar, Male Halfling Cleric 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 11 (+0)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Sybil Carlyle, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized topaz on her left hand. She keeps her blonde hair in a flapper bob. She has green eyes and a brown hat with a black feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sybil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sybil. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To settle down with her crush; and seeks redemption

Ideals: Professionalism, Gifted. Bonds: Rich, Criminal record, Nature, Has a crush. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Sybil Carlyle, Female Human Monk 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)17 (+3) 11 (+0)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Eida TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Eida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and she seems to be bored by most things

Flaws: Disease, Fearful, Mundane. Bonds: Poor. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eida TellPenny, Female Halfling Expert 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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