Valida Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and green handkerchief worn on her left side. She carries with her a set of kukris on her belt, each one with a opal on the hilt. She has styled her auburn hair well, parting it to the left. Her eyes are brown and catlike.
Personality: She has always had a great fascination with Elven culture. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Valida grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has since lost track of the people in her past.
Motivation: She is wracked by social anxiety; and elven compassion
Ideals: Fighting, Philantrophist. Flaws: Racist, Fearful. Bonds: Adventurer, Family. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 19 (+4) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Tree Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with violet stripes complete with hood. She carries a battered spear and tarnished lance as well. Her orange fur is knotted and matted. Her copper eyes are slightly larger than normal.
Personality: This woman loves writing and to teach people writing more than just about anything. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born into a rich family. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has never given up on her writing dream.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother
Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Family, Rich. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp. Aquamarine (800 gp). Freshwater pearl (16 gp). 1 Minor magic item.
Abalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and has a large blue mantle and cape that has been intricately interwoven into her yellow robe. Her silver hair is cut short. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Abalaba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break
Flaws: Antagonistic, Insane. Bonds: Enemies, Immigrant, Adventurer. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 87 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +2
Possessions: 290 pp. Silver pearl (80 gp). Chrysoberyl (80 gp). Chrysoprase (20 gp). Alexandrite (400 gp). Alexandrite (400 gp). Red spinel (80 gp). Sardonyx (20 gp).
Reeza Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She tends to wear a white poncho over her likewise colored trousers and shirt. She has wavy chestnut hair. Her blue eyes are passionate and lively.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a Priest, her father struggled to pay the bills. A freak accident while working with her Priest father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister
Flaws: Disease. Bonds: Military, Poor, Immigrant, Family. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 140 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


